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Winnie Tai joins Chimera Entertainment as new Head of Staff
Chimera Entertainment is thrilled to announce that Winnie Tai has joined the studio as the new Head of Staff. This position has been created to prepare Chimera for the next stage of growth, which includes implementing a workforce plan that aligns with the studio’s goals and projects. Among other responsibilities, Winnie will determine staffing needs, identify skill gaps, ensure industry-leading career development, and plan for future hiring and talent acquisition. Originally from Australia, Winnie graduated from the University of Monash in Commerce (Management Accounting) and in English (English Grammar). Having pursued a multi-disciplinary and multi-industry career in Finance, Legal, Education, and Operations over the last decade, Winnie is an all-around problem…
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Chimera Entertainment Reveals Songs of Silence a New Turn-based Strategy Game Featuring Cinematic Real-Time Battles
Long-running RPG and strategy game studio Chimera Entertainment has announced Songs of Silence, an original strategy title in development for PC. In a beautiful fantasy realm torn apart, two worlds with multiple sub-factions wage eternal war, ignorant to the growing threat of the life-devouring Silence. Command your faction and conquer your rivals through military might, subterfuge, or arcane means with a unique blend of turn-based kingdom management, exploration, real-time battles, meticulous decision-making, and card-based gameplay. Announcement Trailer: https://www.youtube.com/watch?v=Zcrrvsb8P3M “Songs of Silence is a true passion project for us, conceived all the way back in 2019. It took inspiration from some of our all-time favorites, such as Ogre Battle, Kohan, and…
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Shadow and Bone Mobile Game
Chimera Entertainment and Netflix have joined forces to develop a mobile game for the Netflix hit fantasy TV series Shadow and Bone, which is based on the best-selling books by Leigh Bardugo. Chimera Entertainment is an experienced independent game development studio with more than 25 released games focusing on mobile and PC games. “We are incredibly excited to explore new opportunities with Netflix by developing a premium mobile game based on Shadow and Bone,” says Christian Kluckner, Chimera Entertainment’s Managing Director. Chimera Entertainment can’t wait for players to experience Shadow and Bone: Destinies, a narrative RPG with roguelike elements based on the beloved series. Play as your favorite Shadow and…
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New Head of Development
Chimera Entertainment is thrilled to welcome Stefan Dieckmann as the new Head of Development to Chimera Entertainment. He joins a dynamic team, creating its own-IP games parallel to work-for-hire projects. Stefan has over 15 years of video game production expertise, which he gained while working at several international game development studios such as Edurino and Kolibri Games, and running his own development company, Cape of Good Games, for over nine years. Stefan’s work has primarily focused on mobile game development, although he has also worked on AR and VR projects. “I believe in empowering people to accomplish their goals. This passion is a core value at Chimera Entertainment, and I’m…
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Chimera Entertainment’s new HR strategy
Chimera Entertainment announces permanent transformation from classic onsite work to an internationally distributed development team with hub entities in four countries. The new recruiting and talent management strategy results in a wider talent pool. Producer Raimund Wiczniewski joins the new setup coming from Remedy Entertainment. One of the biggest pains was hiring and onboarding new talent in the work-from-home situation, as Chimera kept going at full speed. Since the first lockdown, the team hired more than a dozen people from the first interview to onboarding in a pure remote setup. At the same time, the team continued developing three games simultaneously. “In the beginning, we had to find hotfixes in…
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Peter Clausen joins Chimera Entertainment as Senior Narrative Designer
Chimera Entertainment is expanding its creative team and enhances its storytelling skills with the studio’s latest hire: Peter Clausen joins the Munich-based game development team as Senior Narrative Designer. Chimera is working on premium owned IPs parallel to work-for-hire projects. In light of this, the position has been newly created to empower Chimera’s mission to thrill players with fascinating storytelling in conjunction with the compelling game design and art the studio is known for. Clausen joins from Deck13 Interactive, where he was working on the critically acclaimed The Surge II and its content expansions. His more than ten years of narrative design experience also include credits on Battlestar Galactica Online and Blood Runs Cold. "Chimera has proven itself to…